Where did your creativity start?
I started drawing when I was around 6-years-old and really have never stopped. Art, and being creative, was what I excelled at in school and has always been a great way to pass time. I enjoy a variety of mediums such as digital art, airbrushing, leather tooling and custom car/motorcycle fabrication. I draw less now than I use to β not that I donβt enjoy drawing, but more because I wanted to go a step further and thoroughly enjoy building 3-dimensional art, my primary focus being metal (donβt let that fool you; I will be creative with any medium I can get my hands on!). Most things I build involve drawing in some form or fashion whether it be conceptual designs or templates to build something.
What is the process for your art projects?
I canβt really say there is a specific process, but I would say 99% of what I do starts with an idea whether the objective is to just be creative to pass time or to create something with the intent of building it. I typically will draw up my idea numerous times refining it in the process until Iβm comfortable that Iβve identified most of the βwell I didnβt think about thatβ scenarios and I am content with the design so I can achieve what I had in mind. If Iβm just drawing to be creative, I will just pick something of interest and let my creativity run free. If itβs metal, thatβs a bit harder (pun intended). I look at metal as βreally hard clayβ and with the right tools and understanding of how it moves, it can be molded into various shapes with use of hammers, dollies, English wheels, anvils, planishers, welders and so forth but even this process usually starts with the concept of build-it-on-paper and then make it a reality.
What is your process for engineering projects?
My preferred method whenever possible for an engineering project is to first look at the project as a whole and try to identify if there are any major obstacles that will complicate things and try to solve those problems first. Secondly, I like to look at the project components as individual elements (structure, wingwalls, guardrail, etc.) while laying them out independently keeping in mind the components must meet technical requirements and not conflict. My end goal is to create a document that conveys a clear picture to a contractor of the engineerβs intended design, knowing that the plans are a map that are detailed enough to get the contractor from A to B.
Describe a project that youβve done with Hoyle Tanner that let you be creative.
One project, albeit small in scale, opened the door for me to create 3D elements in AutoCAD and virtually build the abutments for a small stream crossing. This allowed us to develop details for construction that where an isometric view and really provide the contractor with a clear and concise picture of the engineerβs intent (which β from what I later heard β was very helpful for the people constructing them as the engineer had intended).
There is a certain physical force that is used by both artists and engineers. What are your thoughts on this? Does any of that overlap?
Yes, there are a variety of types of physical forces involved in my art. For example, if you wanted a flat piece of sheet metal to take on a curve you might roll it through an English wheel which is essentially a linear hammer that allows you to stretch metal. This is also great for smoothing uneven surfaces. You would think that once youβve pounded on a piece of sheet metal with a hammer itβs junk, but with a little work it smooths right back out as though a hammer had never touched it. Maybe you have a piece of metal you want to shrink; you can use a shrinker which is a compressing tool that has a bunch of little teeth that forces the metal into itself causing the metal to want to curve inward (this can also be done by hand with special tools and hammering).
As far as drawing goes, itβs the complete opposite, I often find myself holding onto my pencils for dear life; Iβve struggled for years to use less force and more flow.
Anything youβd like to add about your art? Or your work at Hoyle Tanner?
As the saying goes βIβve never failed, Iβve just found 10,000 ways that donβt workβ -Thomas Edison. A very applicable statement as every time I draw or build something Iβm often learning as I go. Sometimes itβs learning what to do the next time, and sometimes making sure I never go down that road again.
Over my many years at Hoyle Tanner, there have been various opportunities where I was able to step outside the box and tap into the artistic end of things and do what I feel I do best: be creative. This to which I am appreciative for and look forward to additional ways to apply art and creativity in an engineering environment.





